Georgios Thoma

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Post-Doctoral Research Assistant
Research centres and groups
Curriculum and Pedagogy Research Cluster
Research projects
Working with Dr. Natthapoj Vincent Trakulphadetkrai (Associate Professor of Mathematics Education, 伊人直播app) on the Leverhulme Trust-funded research project (2025-2028), investigating the impact of mathematical storytelling on secondary school students’ mathematics learning and their self-efficacy towards the subject.
Background
I completed my PhD in Mathematics Education at Loughborough University, where my research focused on technology-enhanced mathematics learning, particularly in the areas of problem-solving, fractions, and video games. Prior to this, I obtained an MA in Mathematics Education from the University of East Anglia and a BSc in Mathematics from the University of Ioannina (Greece). Alongside my studies, I - as an overseas trained teacher - applied and gained the Qualified Teacher Status (QTS) and spent a couple of years teaching secondary mathematics at an academy school in Norwich.
During my PhD, I also worked as a research assistant and as a university teaching assistant, achieving the Associate Fellowship of Higher Education Academy (AFHEA) in 2024. Following my PhD graduation, I worked as a Post-doctoral Research Associate (2024-2025) on the Numeralis project (), based also at Loughborough University, where I helped develop a screener for mathematical difficulties and dyscalculia, before joining the 伊人直播app in 2025.
Academic qualifications
- PhD in Mathematics Education, Loughborough University (2021-2024)
- MA with Distinction in Mathematics Education, University of East Anglia (2016-2017)
- BSc in Mathematics, University of Ioannina, Greece (2011-2016)
Awards and honours
- Associate Fellowship of the Higher Education Academy (AFHEA) – awarded in 2024
- Research Studentship (2021-2024), School of Science, Loughborough University
- Qualified Teacher Status (QTS) – awarded in 2017
Professional bodies/affiliations
- British Society for Research into Learning Mathematics (BSRLM)
- Early Career Researcher Network, British Academy
Selected publications
- Thoma, G., Moeller, K., Ninaus, M., Bahnmueller, J. (2024). Collectible Content – Towards a Modular Ecosystem of Intrinsically Integrated Gameplay: The Case of Fractions. In P. Dondio, M. Rocha, A. Brennan, A. Schönbohm, F. de Rosa, K. Antti & F. Bellotti (Eds.), Lecture Notes in Computer Science: Vol. 14475. Games and Learning Alliance. GALA 2023 (pp. 353–362). Springer, Cham. .
- Thoma, G., (in press). Fraction Equivalence and Reference Points on the Number Line - A Learning Game Case Study [Κλασματικ萎 ισοδυναμ委α και σημε委α αναφορ维ς στην αριθμογραμμ萎 - μελ苇τη περ委πτωσης σε εκπαιδευτικ蠈 παιχν委δι]. In Proceedings of the Tenth Congress of the Greek Association of Researchers in Mathematics Education (GARME/ENEDIM). (p.498)
- Thoma, G., Bahnmueller, J., Ninaus, M., & Moeller, K. (2023). From research to prototypes: Developing a digital game to foster fraction equivalence. Proceedings of the 17th European Conference on Games Based Learning, 17(1), 674-682. .
- Thoma, G., Bahnmueller, J., & Moeller, K. (2023). Problem solving when digging for fractions: a case study of a fraction number line game. In I. Papadopoulos & N. Patsiala (Eds.), Proceedings of the 22nd Conference on Problem Solving in Mathematics Education - ProMath 2022 (pp. 81–95). Faculty of Education, Aristotle University of Thessaloniki. .
- Thoma, G., Bahnmueller, J., Lindstedt, A., Kiili, K., Wortha, S. M., Moeller, K., & Ninaus, M. (2023). Different aspects of fraction understanding are associated selectively with performance on a fraction learning game. Progress in Brain Research, 276, 63-91. .
- Maisey, J., Thoma, G., Moeller, K., Kiili, K., Ninaus, M. (2022). Effects of a Game-Based Fraction Estimation Task on Math Anxiety. In K. Kiili, K. Antti, F. de Rosa, M. Dindar, M. Kickmeier-Rust & F. Bellotti (Eds.), Lecture Notes in Computer Science: Vol. 13647. Games and Learning Alliance. GALA 2022 (pp. 353–362). Springer, Cham. .
- Thoma, G., & Biza, I. (2019). Problem-solving techniques in the context of an educational video game: the Mudwall puzzle in Zoombinis. In Eleventh Congress of the European Society for Research in Mathematics Education (No. 35), Freudenthal Group, Freudenthal Institute, ERME. .
Invited Talks
Thoma, G (2024). “From the fields to the sewers: collecting fractions through video games” — (in-person) for 2nd Year bachelor and master students, School of Primary Education, Aristotle University of Thessaloniki, Greece.
Thoma, G. (2023 & 2025 cohorts). “Exploring games: their complexity and the human brain” — (online) for master students in Cyberpsychology, National and Kapodistrian University of Athens, Greece.